@prefix skos: <http://www.w3.org/2004/02/skos/core#> .
@prefix isothes: <http://purl.org/iso25964/skos-thes#> .

<https://concepts.sagepub.com/social-science/concept/decisions_and_game_theory>
  skos:prefLabel "decisions and game theory"@en ;
  a skos:Concept ;
  skos:narrower <https://concepts.sagepub.com/social-science/concept/proper_simple_game> .

<https://concepts.sagepub.com/social-science/concept/proper_simple_game>
  skos:definition "A simple game is called proper if the complement of any winning coalition of the game is a losing coalition. This property was first dealt with by John von Neumann and Oskar Morgenstern in their key book of 1944. [Source: <a href=\"https://sk.sagepub.com/reference/power/n295.xml\" target=\"_blank\" data-id=\"to-sk\">Encyclopedia of Power; Proper Simple Game</a>]"@en ;
  skos:broader <https://concepts.sagepub.com/social-science/concept/decisions_and_game_theory> ;
  skos:prefLabel "proper simple game"@en ;
  a skos:Concept .

<https://concepts.sagepub.com/social-science/concept/conceptgroup/concepts>
  a skos:Collection, isothes:ConceptGroup ;
  skos:prefLabel "concepts"@en ;
  skos:member <https://concepts.sagepub.com/social-science/concept/proper_simple_game> .

