Concept information
Preferred term
moral behavior in electronic games
Definition
- In February 2002, a neo-Nazi media group advertised the release of Ethnic Cleansing, a computer game in which the objective is to kill “sub-humans” (read Blacks and Latinos) and their “masters,” Jews. Although this game is an extreme example, it highlights the moral ambiguity that can be found in many electronic games—whether it is expressed through violence, sexism, racism, or anti-Semitism. [Source: Encyclopedia of Children, Adolescents, and the Media; Electronic Games, Moral Behavior in]
Broader concept
Belongs to group
URI
https://concepts.sagepub.com/social-science/concept/moral_behavior_in_electronic_games
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